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			<h1>AndAR Model Viewer - Instructions</h1>
			Website: <a href="http://code.google.com/p/andar/">http://code.google.com/p/andar/</a><br />
			Contact: <a href="mailto:tdomhan@gmail.com">tdomhan@gmail.com</a><br />
			<p>AndAR Model Viewer is an Android application that is capable of displaying 3d models on Augmented Reality markers.
			You may either use the internal models or supply your own models in the <a href="http://en.wikipedia.org/wiki/Obj">wavefront obj format.</a></p>
			<ol>
				<li><a href="#firststeps">First steps</a></li>
				<li><a href="#screenshot">Taking a screenshot</a></li>
				<li><a href="#transforming">Transforming the model</a></li>
				<li><a href="#custommodels">Custom models</a></li>
			</ol>
			<h2><a name="firststeps">First steps</a></h2>
			<ul>
				<li>First print out the <a href="http://andar.googlecode.com/files/Android.pdf">marker</a>, upon which the models will be projected. The marker can be downloaded from the project's <a href="http://code.google.com/p/andar/">website</a>. Alternatively you may download it directly to the sdcard <a href="http://andar.googlecode.com/files/Android.pdf">here</a>. The marker will look like this:</li>
			</ul>
			<img src="androidmarker.png">
			<ul>
				<li>Select one of the internal models.</li>
				<li>The app will start loading the model.</li>
				<li>After it has finished, you will see a live video stream from the camera.</li>
				<li>Now point the camera to the marker, you should see something like this:</li>
			</ul>
			<img src="AndARScreenshot.jpg">
			<h2><a name="screenshot">Taking a screenshot</a></h2>
			<ul>
				<li>First press the menu key.</li>
				<li>Next press the button "Take a screenshot".</li>
				<li>The application will now process the image. It will notfiy you, when it's finished.</li>
				<li>The screenshot you just took can be found in the root folder of your sd-card. It will be named something like <i>AndARScreenshot1234.png</i></li>
			</ul>
			<h2><a name="transforming">Transforming the model</a></h2>
			<ul>
				<li>Press the menu key and select the desired transformation mode. You may either scale, rotate or translate the model.</li>
				<li>Scale: Slide you finger up and down the touch screen. This will enlarge and shorten the model, respectively.</li>
				<li>Rotate: Slide your finger horizontally and vertically, this will rotate your model correspondingly. </li>
				<li>Translate: Slide your finger horizontally and vertically, this will translate your model correspondingly. </li>
			</ul>
			<h2><a name="custommodels">Custom models</a></h2>	
			The application is capable of showing custom wavefront obj models. Most 3d modelling software out there can export this format(e.g. 3ds max, Blender). 
			There are currently some restrictions to the models:
			<ul>
				<li>Every face must have normals specified</li> 
				<li>The object must be triangulated, this means exactly 3 vertices per face.</li> 
				<li>Basic materials and textures are supported.</li> 
			</ul>
			E.g. when exporting a model from blender make sure you check <i>Normals</i> and <i>Triangulate</i>.
			<h2>Attribution</h2>
			<ul>
				<li>This app contains code developed by the Android Open Source Project, released under the Apache License.</li>
				<li>This app contains models from <a href="http://resources.blogscopia.com/modelos_en.html">resources.blogscopia.com</a> released under the <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons 3.0 Unported license</a>, see also: <a href="http://www.scopia.es">www.scopia.es</a>.</li>
				<li>This product includes software developed by the <a href="http://mij.oltrelinux.com/devel/simclist/">SimCList  project</a>.</li>
			</ul>
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